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by K. B. Wagers (Author)
The Near-Earth Orbital Guard (Neo-G)--inspired by thereal-life mission of the Coast Guard--patrols and protects the solar system. Nowthe crew of Zuma's Ghost must contend with personnel changes and apowerful cabal hellbent on dominating the trade lanes in this fast-paced, action-packedfollow-up to A Pale Light in the Black.
Zuma's Ghost has won the Boarding Games for thesecond straight year. The crew--led by the unparalleled ability of Jenks in thecage, the brilliant pairing of Ma and Max in the pilot seats, the technicalsavvy of Sapphi, and the sword skills of Tamago and Rosa--has all come togetherto form an unstoppable team. Until it all comes apart.
Their commander and Master Chief are both retiring. Whichmeans Jenks is getting promoted, a new commander is joining them, and afresh-faced spacer is arriving to shake up their perfect dynamics. And whilenot being able to threepeat is on their minds, the more important thing is howthey're going to fulfill their mission in the black.
After a plea deal transforms a twenty-year ore-miningsentence into NeoG service, Spacer Chae Ho-ki earns a spot on the team. But there'smore to Chae that the crew doesn't know, and they must hide a secret that couldendanger everyone they love--as well as their new teammates--if it got out. Atthe same time, a seemingly untouchable coalition is attempting to take overtrade with the Trappist colonies and start a war with the NeoG. When the crewof Zuma's Ghost gets involved, they end up as targets of this ruthlessenemy.
With new members aboard, will the team grow stronger thistime around? Will they be able to win the games? And, more important, will theybe able to surmount threats from both without and within?
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